Xcom Enemy Within Dev Console Fixed Full
For players who prefer manual edits, you must alter the DefaultEngine.ini file located within your game directory.
Removes the dark shroud from the entire map, revealing the exact locations of all alien pods and hidden map geometry.
Instantly grants your base maximum resources, Max Engineers, Max Scientists, and completes all current manufacturing queues. xcom enemy within dev console full
: Always create a backup of your Binaries or Config folders before applying hex edits or patches.
: Use a text editor like Notepad. Always make a backup first. Add Your Commands : For players who prefer manual edits, you must
Toggles the Fog of War on or off to reveal the entire map layout. HealAllSoldiers
GiveTech [TechName] : Instantly completes specific research projects, such as Plasma_Rifle or Armor_Titan . : Always create a backup of your Binaries
| Command | Effect | |---------|--------| | GiveResource <resource> <amount> | Resources: credits , alloys , elerium , meld . E.g., GiveResource credits 9999 | | GiveEngineer <n> | Adds engineers (max 99 visible) | | GiveScientist <n> | Adds scientists | | SetCountrySatellites <country index> <n> | Puts satellites over specific countries (indices: 0=US, 1=Russia, etc.) | | SetCountryPanic <idx> <0-100> | Adjust panic level per country | | GiveItem <item name> <qty> | Items like corpse_sectoid , weapon_fragments , elerium115 | | StartMission <mission type> | Force a mission type (e.g., StartMission UFO ) | | ShowResearch | List all research projects | | SetResearchComplete <project name> | Instantly finish specific research | | SetFacilityGrid <x> <y> | Unlock or place facilities (dangerous – can break base layout) | | GivePerk <perk name> | Adds a perk to the selected soldier (strategic screen) |
Once in-game, you can press the or Insert key on your keyboard to drop down the console. Step 2: Geoscape vs. Battlescape Commands
Method 1: Using the Long War Mod or PatcherGUI (Recommended)