If you can provide more details, like (e.g., Windows 11, Steam Deck) or if you're having issues with specific units not spawning , I can help you troubleshoot further .
A crucial point for any modder or console command user is that a unit's on-screen name is often different from its internal Unit ID. For example, in vanilla RTW, the "Urban Cohort" appears as such in-game, but its internal ID might simply be "urban cohort" or something similar. The Alexander expansion has its own specific set of IDs that don't always match the ones from the base game or Barbarian Invasion.
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user wants a long article on the keyword "rome total war alexander unit id list high quality repack". I need to provide a comprehensive guide. I'll follow the search plan. search results have provided several relevant links. I will now open some of them to gather detailed information. search results have provided some relevant information. I'll also search for "Rome Total War Alexander export_descr_unit unit list". search results have provided a good starting point. I will now structure the article. The article will cover: an introduction, the concept of a "High Quality Repack", finding unit IDs via the export_descr_unit file, the ultimate list of unit IDs, expanding the game with mods, and a conclusion. I'll cite the relevant sources. is your complete, comprehensive guide to the Rome: Total War Alexander unit ID list and everything related to it, a topic of great interest to both nostalgia-driven players and dedicated strategy veterans.
A high quality repack ensures these IDs are uncorrupted. In corrupted repacks, these IDs become hex-nonsense like _p3rs14n_3l1t3 . If you can provide more details, like (e
These IDs represent the core Macedonian forces led by Alexander the Great. — Macedonian Phalangites alexander_macedon_hypaspists — Hypaspists alexander_macedon_prodromoi — Prodromoi Light Cavalry alexander_macedon_hetairoi — Companion Cavalry
For example, a standard entry in the export_descr_unit file might look like this [citation:10†L28-L36]: The Alexander expansion has its own specific set
Whether you are revisiting the classic 2006 expansion or playing a modern high-quality repack, mastering often requires a bit of "divine intervention." If you want to recreate Alexander’s unstoppable phalanx or test out elite Persian Immortals in custom scenarios, knowing the internal unit IDs is essential.
If you own the game on Steam or CD, you can legally create your own "High Quality Repack" by: