Implementing an OP player kick/ban panel GUI script on your FiveM server offers numerous benefits, including:
A “better” system goes beyond the bare minimum. Here’s what we’ll build:
: Access to detailed player information, including history of infractions, can help moderators make informed decisions. This might include integration with existing player databases or logs.
-- SecureServerAdmin.lua (Place in ServerScriptService) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") -- Configuration: Add Authorized Admin UserIds here local ALLOWED_ADMINS = [12345678] = true, -- Replace with your Roblox UserId [87654321] = true, -- Create the RemoteEvent if it doesn't exist local AdminEvent = ReplicatedStorage:FindFirstChild("AdminPanelEvent") or Instance.new("RemoteEvent") AdminEvent.Name = "AdminPanelEvent" AdminEvent.Parent = ReplicatedStorage -- Server side validation function local function isAdmin(player) return ALLOWED_ADMINS[player.UserId] == true end AdminEvent.OnServerEvent:Connect(function(player, action, targetPlayerName, reason) -- CRITICAL FE SECURITY: Verify sender is an actual admin if not isAdmin(player) then warn(player.Name .. " attempted to exploit the admin panel!") player:Kick("Exploiting detected: Unauthorized Admin Panel Access.") return end -- Find the target player local targetPlayer = Players:FindFirstChild(targetPlayerName) if not targetPlayer then warn("Target player not found.") return end -- Prevent admins from kicking themselves or higher authorities accidentally if targetPlayer == player then return end -- Execute Actions securely on the server if action == "Kick" then local kickMessage = reason or "You have been kicked by an administrator." targetPlayer:Kick("\n[Admin Action]\n" .. kickMessage) print(targetPlayer.Name .. " was successfully kicked by " .. player.Name) elseif action == "Ban" then -- Modern Roblox Datastore Ban API (Persistent across sessions) local banConfig = UserIds = targetPlayer.UserId, Duration = -1, -- -1 denotes a permanent ban DisplayReason = reason or "You have been permanently banned by an administrator.", PrivateReason = "Banned via Admin GUI Panel by " .. player.Name local success, err = pcall(function() Players:BanAsync(banConfig) end) if success then print(targetPlayer.Name .. " was successfully banned via BanAsync.") else warn("Ban failed: " .. tostring(err)) end end end) Use code with caution. 2. The Client-Side Interface (StarterGui) op player kick ban panel gui script fe ki better
If you are looking for the "better" way to manage your game, consider these industry-standard frameworks which often include the best GUI panels:
self.action_label = tk.Label(self.kick_ban_frame, text="Action:") self.action_label.pack() self.action_var = tk.StringVar() self.action_var.set("Kick") self.kick_radio = tk.Radiobutton(self.kick_ban_frame, text="Kick", variable=self.action_var, value="Kick") self.ban_radio = tk.Radiobutton(self.kick_ban_frame, text="Ban", variable=self.action_var, value="Ban") self.kick_radio.pack() self.ban_radio.pack()
To build or choose the best admin panel, you must understand what each term in your search query represents: Implementing an OP player kick/ban panel GUI script
-- Initial population updatePlayerList() game.Players.PlayerAdded:Connect(updatePlayerList) game.Players.PlayerRemoving:Connect(updatePlayerList)
Beyond just banning, these panels often include options to fling , mute , loop-kill , or spectate users.
local selectedPlayer = nil
If you want to take your panel a step further, let me know if you would like to explore adding features like , chat log tracking , or Discord webhook notifications . Share public link
end)
Never copy and paste scripts that use loadstring() or obfuscated code blocks. Those systems frequently mask hidden backdoors designed to grant malicious actors server-side control over your experience. -- SecureServerAdmin
In 2026, the standard for these tools has shifted toward compatibility, ensuring that commands work seamlessly even in heavily protected games. This article will walk you through what makes a "better" FE panel, how to use them, and why they are the top choice for advanced users. What is an "OP FE" Kick/Ban Panel GUI?