: OCrime was originally designed for the older OStim (which required the OSA framework). The current "For OStim Standalone" version is optimized to run without those legacy dependencies, utilizing the modernized OStim Standalone API.
OCrime for OStim Standalone is a specialized gameplay expansion for the OStim Standalone animation framework in The Elder Scrolls V: Skyrim Special Edition
: Add OTracker and MCM Helper right below your animation libraries.
If you are building a realistic, immersive, roleplay-heavy Skyrim experience, is essential. It solves the immersion-breaking issue of a silent, approving guard who watches you perform illegal acts without reacting. It adds tension to your romantic adventures; you have to check your surroundings before starting a scene, lest you incur the wrath of the Hold.
This is an immersion addon specifically designed to integrate with the OStim Standalone framework. Instead of crime resulting in a simple fine or immediate guard hostility, OCrime introduces alternative, mature, and high-stakes resolutions to illegal activities.
: Either Nemesis Behavior Engine or the faster, modernized Pandora Behavior Engine to patch the custom animations cleanly. Recommended Installation Sequence
Use LOOT (Load Order Optimisation Tool) to organize your plugins. Generally, OCrime.esp should load after OStim.esp and any major guard overhaul mods to ensure its scripts overwrite vanilla crime tracking. Troubleshooting Common Issues
Essential for modern animation handling.
Whether guards simply fine you or attack on sight.