Virtually all modern 3D applications released in the last decade will require at least this level of support.

This is a component of Microsoft's DirectX application programming interface (API). It manages how your game software communicates with your graphics hardware to render 3D images.

This is a component of Microsoft's DirectX API. It acts as a translator between the game software and your graphics hardware.

Using the GPU for complex, non-rendering tasks like lighting, physics, and post-processing.

If none of the software steps work, you must verify whether your GPU physically supports the game’s demands.

Type dxcpl into the Windows Search bar. If it does not appear, download the optional feature via Windows Settings. Open dxcpl.exe . Click Edit List... at the top right.

Type dxdiag and hit to open the DirectX Diagnostic Tool.

The DirectX software runtime on your PC is broken.

Follow the on-screen prompts (be sure to uncheck any promotional software like the Bing Bar).

C/C++ outline:

Feature levels in D3D11 are a way to categorize GPUs based on their capabilities. Each feature level represents a set of features and technical specifications that a GPU must support. The feature levels range from 9.1 (the lowest) to 11.1 (one of the highest), with each level adding more features and capabilities.